Writing — Logo & Brand Identity
How to Review a Logo Design: 12 Checks Before You Approve
Reviewing a logo is uncomfortable because everyone has an opinion and almost nobody has criteria. The result is feedback like "it doesn't feel premium enough," which sends a designer guessing for a week.
These twelve checks give you something to react to. Work through them before you say anything about whether you like it. A useful behavioural reference is this breakdown, because review and approval are shaped by human judgement as much as by craft.
1. Does it work in solid black?
Ask for the mark in one colour, no gradients, no effects.
If it stops being legible or interesting, the design is relying on colour to do structural work. That is a problem, because the logo will be reproduced in one colour — engraved, embossed, stamped, faxed, printed on a receipt — more often than anyone plans for.
2. Does it work at 16 pixels?
Shrink it to favicon size. Can you still tell what it is? Rights and ownership questions can be cross-checked with the U.S. Copyright Office.
This is where detailed marks fail, and it is the size at which many people first encounter a brand. If it turns to mush, either the mark needs simplifying or you need a separate icon version — and if the latter, it should be part of the delivery, not a later purchase.
3. Can you draw it from memory?
Look at it for ten seconds, then look away and sketch it.
If you cannot approximate it, neither can your customers, and memorability is a large part of what you are buying. Rough is fine — what matters is whether the silhouette is retained.
4. Is it distinct from your competitors?
Put it in a row with your five nearest competitors' logos, all at the same size, all in black.
This is the check that most often reveals a real problem. Designs that look distinctive in isolation frequently sit inside their category's visual convention more tightly than anyone noticed. If you cannot pick yours out of the row, that is worth raising. For trademark background, the WIPO trademark guidance provides a reliable overview.
5. Has it been checked for trademark conflicts?
Ask directly whether a search was done, and in which markets.
Designers are not lawyers and cannot clear a trademark, but a preliminary search is standard practice at a professional level. Discovering a conflict after signage is printed is the most expensive avoidable outcome in this process.
6. Does the wordmark hold up on its own?
Cover the symbol and look at just the name.
Half your logo's appearances will be in contexts where the symbol is absent or too small to register, and the name is doing the work. Weak letterspacing and awkward letter pairs show up here.
7. Does the symbol hold up on its own?
The reverse test. App icons, favicons, and social avatars usually need the mark without text. If the symbol is meaningless in isolation, that is a gap.
8. Does it survive the awkward backgrounds?
Ask to see it on white, black, your brand colour, and a busy photograph.
Partner sites, press coverage, and directories will place your logo on backgrounds nobody approved. A mark that only works on white is a mark that fails half the time.
9. Is there a rationale, and does it hold?
Every direction should come with reasoning: why this form, why this typeface, why this colour, and what it is meant to signal.
You are not looking for a poetic story. You are checking whether the decisions connect to your brief. A designer who cannot explain why the mark takes this form has usually chosen it because it looked good, which is not nothing but is not enough at this price.
Be sceptical of rationales built entirely on hidden meanings — the negative space that forms a letter, the arrow nobody notices. These are pleasant when present and worthless as justification. Customers do not see them.
10. Does it fit the category without disappearing into it?
Two failure modes, opposite directions.
Too far outside the convention: customers cannot place what kind of business this is. A law firm with a playful mascot has a comprehension problem before it has a recognition problem.
Too far inside: see check four.
The target is recognisably of the category, distinguishable within it.
11. Will it still look reasonable in eight years?
Identify what in the design is structural and what is stylistic.
Structure — proportion, silhouette, letterform quality — ages slowly. Style — a particular gradient treatment, a currently fashionable typeface class, an effect — ages fast. A mark whose appeal rests mostly on style will look dated within a few years.
This is a judgement call, not a defect. Some businesses want to be of their moment. Just make it a decision.
12. Is the deliverables list complete?
Before approval, confirm what you receive: layered vector master, outlined version, EPS, vector PDF, optimised SVG, transparent PNG set, all variants, colour values in four notations, and written confirmation that ownership transfers.
See our guide to logo file formats for what each one is for.
How to give feedback that helps
Once you have run the checks, the way you communicate matters as much as what you found.
Describe the problem, not the solution. "The mark is hard to read at small size" gives a designer something to solve. "Make the symbol bigger" pre-empts their solution with yours, and yours is probably not the best one available.
Separate observations from preferences. "This is too similar to a competitor" is an observation and should be acted on. "I don't like blue" is a preference and should be labelled as one — still valid, but a different kind of input.
Consolidate before sending. Collect input from everyone who has a say, resolve internal contradictions yourself, and send one coherent set. Designers receiving three people's conflicting notes will satisfy none of them.
Be specific about which direction you are commenting on. If three routes were presented, feedback that mixes elements from all three usually produces a fourth that is worse than any of them.
Say what is working. Not politeness — information. A designer needs to know what to protect while changing everything else.
The trap to avoid
The most common way logo projects go wrong is not bad design. It is design by committee, where each round removes whatever anyone objected to, and the result is a mark nobody dislikes and nobody notices.
Distinctiveness requires someone to accept that not everyone will love it. Decide early who has final approval, keep the list short, and expect the strongest option to be the one that generated some disagreement.
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